ESKO assigns the player the role of an intern who is tasked with fixing the computer’s processor and writing code for the machine to read. These tasks are simplified in a manner that is enjoyable for all ages. The gameplay environment was modeled in co-operation with the Museum of Technology to match 1960’s Finland as closely as possible. All of the models were made by in-house graphical artists and reviewed for authenticity by the museums’ history professionals.
Players are tasked to fix ESKO’s central processor by changing broken electron tubes, writing code on a punched tape and inserting it into a code reader. If the code is written successfully, a miniature cannon will fire upon one of the three targets. The ESKO game incorporates a simplified version of the actual programming, where the players have to pull a lever and play a mini game instead of actually punching holes in a sheet of paper.
The development of ESKO is part of Stories to games project, which is coordinated by the Finnish Museum Association and funded by European Social Fund..
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시스템 요구사양
최소 사양
최소:
64비트 프로세서와 운영 체제가 필요합니다
운영 체제 *: Windows 7 SP1, Windows 8.1, Windows 10
프로세서: Intel Core i5-4590 / AMD FX 8350
메모리: 4 GB RAM
그래픽: NVIDIA GeForce GTX 970 / AMD Radeon R9 290
저장 공간: 4 GB 사용 가능 공간
VR 지원: SteamVR. Room Scale 2m by 1.5m area required