
"You're Dr. Polyakov, former Earth veteran cosmonaut waking up from eternal sleep.
Stuck in a giant sim you've never seen before, you have many questions and no choice but to go on one last mission, one last test.
The Spatial Reasoning Test".

Taken from the French Air and Space Force (Armée de l’Air et de l’Espace), the exact rules of the famous EOPN screening (Élève Officier du Personnel Navigant) have been captured and built upon to create a coherent gaming experience where you train while playing an actual game. The UI and choices presented to you both match your exam day (albeit with a glossier packaging), giving you an edge over the other candidates.
Whether you're training or simply playing for fun, pro-pilot 'cockpitseeker' goes above and beyond to provide a moody and plausible environment for you to focus, in the form of a futuristic 3D cockpit with subtle sound design.
VR support is planned down the road.

[VR headseat Bigscreen Beyond 2]
[From left to right] Herman Coetzee [SA], graphic designer and concept artist at Blackbox Grafx ; Seth Gardner [US], 3D designer at Wonderspark ; Vadim Sadovski [BY], 2D/3D cutscene artist ; Yuri Podchasha [RU] VFX artist...
...deployed their talent for this never-before-seen 'serious game' collaboration.