The Hard Problem Studios

VAGUS is an unconventional visual novel with a light adventure style. Through collecting narrative fragments randomly presented, you gradually piece together the story that is both bizarre and familiar.
Game Features:
A 28,000-word novella from the distinct perspectives of three protagonists who pursue and lose their goals.
Inspired by classic science fiction such as A Canticle for Leibowitz and Ubik. The story is entirely written by humans (no AI-generated passages).
Influenced by indie games such as Critters for Sale, Decade, Inside, and Primordia, the game uses a darkly ironic yet humorous tone to question the strange and unsettling aspects of everyday life.
Both a chronological story mode and a randomized mode that shuffles the order of narration.
Produced, designed, and story-told by a professor of dentistry and neuroscience — It's the latest educational game published by The Hard Problem Studios, also suitable as a supplementary teaching material for classroom discussions on career planning.