
Hunter’s Hand is a turn-based tactical roguelike deckbuilder set in a world coming apart at the seams. In this demo, you’ll play through the opening region and face the growing influence of the Ancients.
Choose from a limited starting pool of cards, build your deck across branching paths, and manage rising Threat as you hunt through corrupted lands.
The more clues you uncover, the closer something ancient draws...
Tactical, combo-driven combat
Every action matters. Survival depends on how you sequence your cards, manage your resources, and adapt to each fight.
Dynamic deckbuilding
Shape your deck during each run using a curated subset of cards, relics, and rewards from the full game.
Branching map progression
Travel across a procedurally generated map filled with battles, events, and increasing danger.
Threat-driven boss encounter
As Threat rises, the Ancient begins to stir. Push too far, and it will reveal itself.
Dark fantasy atmosphere
Explore the opening biome and witness the first signs of a world slipping into ruin.
Opening biome
1 playable character & class
Limited card and relic pools
First Ancient encounter, 3 Guardians
Runs of roughly 15-45 minutes
Additional playable classes and subclasses
Expanded card and relic pools
Multiple biomes
Additional Ancients
Expanded meta progression
Higher difficulty modes
Daily runs