
One Of Us is a real time strategy game with various different game modes to play, in some game modes you'll build a base and units to attack the enemy, and in others you'll have control over just a small squad or single unit to fight it out against all the other squads. The main game from the intro screen is a good place to start if you want a longer game where you build a base, whereas if you want to jump straight into the action trying the Battle Royale mode is a good place to start.
In the main game, you can choose the AI income multiplier, if you're new to RTS games you probably want to try somewhere low like 0.50x or below, so the enemy doesn't build many units so you can get used to the game. If you've played RTS games before then somewhere around 1.00x would be good, if you're very experienced with RTS games then you can probably challenge yourself to 1.50x and beyond once you've got used to the game.
One Of Us uses first person style controls by default, so you can move around using WASD, and Q/E to lower and raise your height (build more power plants & comms centers for extra height). You can use TAB when you want to switch between accessing the UI and controlling the first person character. To build from a building, you can left click on the building in first person mode, the game will switch to UI mode automatically so you can choose what you want to build from the UI. You'll need to build refineries to collect the crystals, extra harvesters can be built from the refineries. There are various unit production buildings that you can build units from.
One useful unit to build is the mobile building platform from the light weapons factory, this allows you to build near it, so move it near another patch of crystals to build a refinery there, or near the enemy base later on to build a unit production building right on the enemy's doorstep. You can also see the enemy's fog of war, so you can hide your new base where the enemy can't see it!
Some of the game modes available:
- Outbreak, traditional RTS base building battle, against an AI team of zombies. You only have use of infantry in this game mode, and any units lost to the zombies will become zombies themselves so keeping your units alive is very important, the medic may come in useful in this game mode.
- Mech Survival, traditional RTS base building battle, but you control the game from within the player mech. Which means your view is limited to being close to the ground and your movement speed is slow. This game mode makes controlling a large battlefield more of a challenge. Your player mech also has a health bar, so the AI will attack you personally, you must survive until the end of the match in order to win.
- Battle Royale, 100 teams of up to 5 squad members fighting it out in a battle royale. Collect crates for extra ammo, units, lives, powerups etc.
- Mech Royale, same as battle royale, but instead of a squad you take control of the player mech in first person shooter mode.
- Escape The Tide, infantry only squad mode, where you have to fight it out amongst the other teams whilst also racing the tide to get to the highest point on the map so your squad members don't drown.
I hope you have fun with the game, there's a lot to learn to get really good at the game, but with a few basic controls you should do just fine. In the adaptations menu you'll find various ways of changing the game, such as game modes, control methods, maps, factions, building toggles so you can play as air units only, naval units only, infantry units only etc. There's lots in there to make each game different from the last, get experimenting!