
THE CLOCK IS TICKING
You have been sent by the Federation of Earth to a distant star system. Across hundreds of worlds, everything is going dark. You and your crew are all they can spare here.
Work with the local factions to keep the system functioning. Salvage their vessels, recover lost data, and investigate what is killing everyone. Every mission the system grows less stable. Every failure brings collapse closer. The Federation is watching. The factions are desperate. And the system is running out of time.
NO TWO SHIPS ARE THE SAME
Explore derelict ships, stations, and outposts ravaged and infested by an unknown force. Tread labyrinthine corridors filled with secrets and the stench of death. No two runs are alike. The layouts shift, the objectives change, and the darkness hides something different every time. Learn the ship or become part of it.
THEY WERE HERE FIRST
The cause of each crew's death remains a mystery. But one thing is certain — whatever caused it is still on board. These "anomalies" are sometimes organic and sometimes mechanical. Some hunt by sound. Some by sight. Some seem to simply lay in wait. Study their behavior, coordinate with your crew, and pray your intel holds. Because the moment you stop being careful is the moment you become another unanswered distress signal.
Bring a crew you trust. You'll need them.