
Start with almost nothing. End with overwhelming armies flooding the battlefield.
In Incremental RTS, you don’t control units — you design the machine that produces them.
You don’t control individual units or building. All that matters is what's produced more and what gets upgrades. The focus you chose will determine who wins.
Build more damage dealers or tanks, bruisers or artillery, focus on swarms or on building mega units. You can also just produce everything. It all is up to you.
Low level units are never retired fully, they unlock new skills in the late game and progress depends on how well you utilize them.
Semi-idle RTS gameplay with automated battles. No micromanagement
Incremental progression with meaningful scaling
Large-scale unit combat
Multiple upgrade paths and strategic trade-offs
Designed for growth