
You are not here by accident.
Burdened by sins you cannot escape, you find yourself trapped within a silent, forsaken church.
There are no prayers left to save you - only a ritual.
Observe your surroundings carefully.
Something is always wrong.
An object shifts when it shouldn’t.
A figure appears where none existed.
The church itself begins to change.
These are anomalies.
Your task is simple: find them, capture them, and cleanse your sins. But the church does not forgive mistakes.
If even a single anomaly remains unnoticed, your progress is erased… and the ritual begins again.
With every cycle, the tension grows. Doubt creeps in. Are you missing something… or is the church watching you?
Features:
Atmospheric anomaly-hunting gameplay set in a haunted church
Subtle and disturbing changes that test your perception
A tense loop where failure resets your progress
Psychological horror driven by observation and uncertainty
You are being watched.
Stay focused.
Capture the anomalies.
Cleanse your sins.
Designed as a short but intense experience, the game can be completed in approximately one hour (~1 hour),
depending on your awareness and attention to detail. Inspired by atmospheric and psychological horror
walking simulators like The Exit 8, liminal space environments, and P.T., it focuses on subtle fear, tension,
and the unsettling feeling that something is always just… wrong.