
Shop of Deals is not just a shop management game.
It’s a story about taking risks, reading people, and living with the consequences of every decision.
There’s no big team, no massive budget. Just a simple idea:
“What if you ran a shop… but every customer brought a story with them?”
Every customer who walks into your shop is different.
Some are desperate for cash, some try to trick you.
Some don’t even know what they’re selling… and some know more than you do.
You negotiate with all of them.
But this isn’t just about price.
Will you trust them?
Will you take the risk?
Or will you manipulate them?
Sometimes, the “right” decision is not the most profitable one.
This is the heart of the game.
Every offer feels like a battle:
Go too low, the customer walks away
Go too high, you lose money
Finding the perfect middle… isn’t always possible
And yes… sometimes even a reasonable offer gets rejected.
Because the person in front of you isn’t a machine.
Every deal has consequences.
Suspicious customers → increase risk
High-value but “dirty” items → increase risk
Greed → increases risk
When risk reaches 100%…
The police knock on your door.
And in that moment:
Will you pay the fine?
Will you bribe them?
Or risk losing everything?
The game has many systems, but they all serve one thing:
making decisions.
Inventory management
Item condition & rarity
Repair system
Customer types
Daily events
Suspicion / risk balance
Each day starts small… but things can quickly spiral out of control.
This is not a “get rich” game.
This is a balance game.
Between money, risk, and conscience.
And sometimes…
the best deal is the one you never make.