
Remaining Kingdom is a dark fantasy roguelike that fuses deckbuilding, real-time card combat, and tower defense into a single run-based experience.
Choose a fallen Lord and fight through a ruined world where every act, battle, relic, and event pushes your build in a different direction. Summon units, cast spells in real time, adapt to shifting encounters, and shape your strategy through cards, potions, relics, and dangerous choices.
You begin your journey as Arthur, the Human Lord, but more Lords await, each with their own act, identity, and playstyle. Some command balanced forces. Others twist death itself into a weapon.
Beyond combat lies a broken kingdom filled with curses, rewards, and hidden truths. Strange merchants offer what you seek before you even understand your own desire. Every step deeper into the kingdom brings you closer not only to power, but to whatever truth lies buried beneath its collapse. The merchant in your lore already carries that eerie tone well: he appears outside the logic of the ruined world, seems to know the player from before, and offers the “usual” as if every visit was inevitable Master each act, survive escalating battles, experiment with unique builds, and push beyond the end in Endless Mode.
Start with Arthur, the Human Lord, and unlock more rulers over time. Each Lord has their own act, identity, relics, and playstyle.
Real-Time Card Battles
Play unit cards and spell cards in live combat with no turn-based waiting. Build pressure, react quickly, and adapt in the middle of battle.
Deckbuilding Meets Tower Defense
Blend the strategic planning of deckbuilders with the tension of real-time lane defense. It is not just cards, and it is not just tower defense. It is a hybrid built around both.
Build your strategy with:
Lord-specific cards
neutral cards
spell cards
relics
potions
story events
Collect relics that affect hand size, mana flow, spell behavior, and survival. Examples include Dustbound Tome, which increases hand size, and resurrection-style effects like Back from the Dead.
Encounter story-driven events with tradeoffs, curses, and rewards. Some choices strengthen your run. Others drag you deeper into the kingdom’s corruption.
Beneath the ruined kingdom lies a deeper mystery. Lords, merchants, and forgotten places are tied to a truth that reveals itself piece by piece as you continue your descent.
Push beyond the standard run structure and test how far your build can survive.