
feels like a unique mix of genres:
bullet hell, racing, physics-based quests, vehicular combat - all in an open world with rich lore!
You are a mercenary sent to hunt them, those pesky Chubziks.
It's you against them. Live out your own personal adventure.
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Chubziks may wear different weapons and armor that influence their behaviour and physical traits.
You will meet slow and heavy axemen, archers wearing bulky wooden armor, light macemen and fearless naked boxers...
Those who carry banners - gather up army-scale battle-formations! They use real battle tactics against you!
Less trained captains will lead a sloppy slow circle, but a skilled commander will organize a tight crescent to lock you in place.
Chubziks inside towers shoot you, barracks create more chubziks and other cars are there to ram&shoot you!
You can see 'hammer&anvil'/surrounding with mixed formations on a clip below:
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Start with a blueprint and rebuild your car into anything from F1-racer to Tank, any time.
Put an auto-turret on roof, reinforce bumpers, put hooks on sides or do whatever you want!
Use equipment, Upgrade stats, redesign car body;
Change engine/wheels/drive/diff if you're a real car-geek
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You define your own unique adventure based on your playstyle and preferences.
Chubzia offers many different quests/activities: battles, arenas, races, treasure-hunting, physical puzzles and mini-games.
Make your own road, literally, break those obstacles, but be careful not to bend your car or lose a headlight.
We build our game as an open-ended physical sandbox.
We give you a playground, you play how you want to, minimal railroading.
This game (optionally) uses LLM to generate personalized dialogues with important characters.
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Get 5+ mods out-of-box with game to try something new. They vary from minor game modifications and cheats to whole new game-modes.
Learn a simple-written guide with detailed documentation to create your first JSON mod in just 20 minutes!
We use "Trigger->Condition->Action", but simplify and expand on it to make modding noob-friendly.
This game is being made with the community support in mind, most developer tools are accessible to players.
All the promo videos were filmed using in-game cinematic camera system.
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