
Something's gone very wrong at the reactor, and you're the poor crew that has to deal with it.
Meltdown is a co-op game about managing a nuclear disaster with up to 4 players. Pipes burst. Cables short circuit. Radiation leaks into any place it can get to. You have 10 minutes to keep the whole thing from going critical — assuming the cascading failures don't get you first.
This isn't a game where you fix one problem and move on. The coolant system feeds into temperature control. The compressors maintain pressure across the facility. The electrical grid powers all of it. When something breaks, it causes other things to break.
A pipe bursts in the cooling room. Now temperature is climbing. The reactor starts taking damage. Then the lights go out. Then the doors stop working. Sometimes your alert system might not even tell you what's wrong. PS: there's radiation in the hallway now. Good luck.
Radiation exposure, trip hazards, pipes bursting and general chaos will knock players unconscious. When that happens, they're not dead — just helpless. Give them some first aid and get them back on their feet. You need everyone working if you want to make it.
One person can't fix a coolant leak, reset a tripped breaker, and drag an unconscious crewmate to medical at the same time. You need to split up, call out what you're seeing, and trust that someone else is handling the thing you can't get to. The crews that communicate survive. The ones that don't... well, they get to watch a cool reactor explosion and try again.
1-4 players, online
Systems that affect each other — cooling, pressure, electrical, radiation
Faults that get more frequent as the match goes on
Unconscious players can be rescued and revived
10-minute sessions that may destroy long lasting friendships or make them even stronger
It doesn't care that you just fixed three things in a row. It doesn't care that your teammate is down and the only path to them is flooded with radiation. It's going to keep breaking, and you're going to keep running.
10 minutes. That's all you have to survive.