
Ten for the Descent is a dark strategy game about assembling a team for a descent where the greatest danger is not the monsters — but the people you send down.
Choose ten. Only some will return.
Recruit flawed heroes with hidden motives, fragile minds, and clashing loyalties. Equip them, prepare them… and then watch them break. Fear spreads. Trust collapses. One wrong decision can turn your expedition into betrayal, panic, or something worse.
Venture deeper in search of gold, relics, and forbidden truths — but every step down makes the cost of survival higher. Will you push further for greater rewards, or retreat before everything falls apart?
Return to the Keeper’s Hall to rebuild, adapt, and send the next team into the dark.
Every descent is a risk.
Every choice shapes who lives — and who doesn’t.
And in the end, the question is not how strong your team is…
…but how long it can hold itself together.