
Stone Creek is an title in active but early development, currently on Playtest phase. Core gameplay systems are live, but the full vision is still being built. New mechanics, content, and features are added regularly, shaped by community feedback.
For weeks, reports trickled in of the dead rising and wandering the streets. Then they turned, suddenly, vicious, lethal and the world was swallowed by horror and despair. The population has been reduced to almost nothing. Survival is still possible. Purpose is still a reason.
Stone Creek is a persistent multiplayer survival RPG set in a classic zombie apocalypse. The world runs 24/7 whether you're logged in or not. Leave your character in a safe zone and they keep living, trading, resting, and interacting with other players as an NPC.
In vanilla Stone Creek, your days are spent:
Establishing and fortifying bases against an ever-present threat
Laying rail tracks to connect settlements and open trade routes
Exploring the world to uncover blueprints and lost technologies
Acquiring, repairing, and upgrading equipment, from personal computers to robots and heavy machinery.
Character progression in Stone Creek is built around genuine interdependence without forcing you into it if you don't want to. Skills develop organically over time, and some players will master something very specialized, like a particular piece of engineering, some style of furniture or construction, a rare recipe, becoming irreplaceable in their community economy.
Stone Creek is designed for communities. Server operators can customize settings, craft unique experiences, and attract players who share their playstyle. Modders and programmers will find deep tools for storytelling, machinima, and world-building. PvP or PvE.