
June—a season when one feels faintly haunted by the spirits of spring.
To avoid total ruin, you have but one option: you must speak to a ‘Landmine-type Girl’!
As for why—“Understanding Yami Culture through ‘Landmine-type Girl’” is the title of your thesis.
A year ago, you—a self-proclaimed otaku—came to Japan to study, and now you are set to graduate this summer.
To graduate successfully, you must complete your master’s thesis.
With only 62 days remaining, you have never actually interacted with a ‘Landmine-type Girl’, and your progress stands at 【0】!
With time running out, you’ve come to Shukushin, determined to strike up a conversation with “girls who look like they might be ‘Landmine-type Girl’”.
You’ll encounter three girls… and this might just be the worst choice you’ve ever made.
※In this work, the term “Landmine-type Girl” is used in its broadest sense.
Three Landmine-type girls, each with their own distinct style.
・■■■■ (Pink): A girl with half her hair pink and half white.
・■■■■ (Blue): A girl dressed in what is known as ‘angel-style’ clothing.
・■■■■ (Purple): The ‘Landmine-type Girl’ you are most familiar with.
Traditional visual novel gameplay, text-based with branching dialogue options.
Your conversations and choices will not only affect your relationships with the heroines, but also determine the fate of your thesis.
Planning/Script: 月次少女病
Characters/CG/UI/LOGO: 深夜高速
Direction/Programming: 长山香奈