
NERMIUS is a fast-paced roguelite bullet hell survivor set in a brutal corporate sci-fi universe. You pilot a Shell a consciousness-integrated combat unit deployed by SAC to clear hostile planets of anomalous biomass, unknown fauna, and classified threats.
Survive escalating waves. Level up mid-run. Stack dozens of weapons and passives. Reach the boss. Die. Spend credits. Deploy again stronger.
⬢ CHOOSE YOUR SHELL 6 distinct shell
Each Shell plays differently. KI-17 "Red Samurai" slashes at close range. MOJO "Heavy Striker" trades speed for armor and lightning. SAA-05 "Float Drone" levitates silently and lets auto-targeting orbs do the work. OMICRON, ENTEROCTOPUS, and INAZUMA unlock as you progress each with a unique signature weapon.
⬢ DEPLOYMENT ZONES hand-crafted hostile worlds
X-01-ETHA wave-based clearance. Anomalous biomass. First deployment, threat class BETA.
KEPLER-63F dynamic weather. Survive the frost. Storms roll in every cycle visibility drops, temperature plummets, and your Shell will freeze solid if you don't reach a heater in time.
DR-COR8 a quantum rift anomaly spawned by [DATA DELETED] Will you be able to discover the secret of the DR-COR8?
⬢ AUGMENTATION BAY - build a different Shell every run
13 in-run upgrades per level (weapons + passives) — rarities from Common to Quasar
22+ Chest items including Jackpot rolls and run-defining Quasar weapons.
10 meta-progression modules spent with credits between runs damage, HP, speed, crit, XP, revive, and more
Neural Expansion Matrix which will affect the passage in an unusual way.
Refund any meta upgrade for free experiment. Every build is a new run.
Consciousness and Shells are one. — SAC Doctrine 7
Early Access. In full release will adds more planets, story mode, and classified deployment zones and more.