
SpringTale is a 2D action platformer RPG MMO inspired by Maplestory, Realm of the Mad God and Vagante. Explore procedurally generated biomes alongside other players in a shared persistent world, where your equipped weapons and armor are fully visible on your character.
Permadeath with Weight
Dying means losing your character, gear, and run progress. This is non-negotiable. It is the source of all tension. On death your character drops all equipped items.
Shared World, Organic Co-op
Players coexist in the same zones. Groups form naturally around bosses and town hubs. No matchmaking required.
"You are what you wear"
SpringTale uses a “you are what you wear” class system. That means there are no fixed classes. A player’s playstyle is entirely defined by the equipment they have equipped. Weapons grant active combat skills and determine attack range and type. Armor and accessories grant active and passive abilities along with stat bonuses. Two players wearing different loadouts should feel like completely different characters
Procedural worlds
Biomes in SpringTale are procedurally generated and refreshed every 24 hours so no run will ever feel the same!