

The dream of Sacright watched over the holy city of Mitcanlande for a thousand years... Until the god-given Divine Essence shattered. Until the blood of catastrophe stained the heavens dark. Yet The Book of Sacright proclaims: when the sacred palace falls, the Sacrighter — chosen by the light — shall rise from the ruins and drive back the shadow of calamity. At the depths of a lightless prison, the last blessing of a dying Sacright descended upon Liya, a girl offered as sacrifice. To find her lost kin. To mend the broken Sacright. She returns to the holy city, and ventures deep into a banquet drenched in crimson. Thus the legend begins.

Upon the ruins of the holy city, malice festers without end — flesh-born abominations feast and devour, ancient dark lineages rise in silence, and survivors who have endured unspeakable suffering reach out with desperate hands to seize what little light remains... Over three hundred threats of every form and nature now haunt this once-sacred city. In the name of Sacright, you shall carry out absolute purification. At this very moment, even fate itself has become the blade in your hand. With 4 core classes and 10 subclasses — each distinct in style and approach — whether you prefer to charge headlong into battle or outmaneuver your foes with careful strategy, you may forge a combat identity entirely your own. In classic turn-based combat, nearly 400 weapons and equipment pieces await your command. Every choice brings a wholly different experience on the battlefield. Against this endless tide of malice, only one thing can answer — an unbreakable will, and... strength.

The perils of Mitcanlande are not confined to the enemies before you. The twisted creatures that inhabit this city have long since woven their snares across your path — impassable crumbling walls, sudden ambushes by monstrous foes, treacherous traps and hidden mechanisms... But none of it is beyond a Sacrighter. With special tools and exceptional abilities, take on unique challenges beyond combat across every region — claim rich rewards, or carve open the road ahead.

Not every encounter in the ruins brings hostility. A lone exile, a mysterious foreign sorcerer, a treasure hunter prowling the debris, a nameless girl with no memory of who she is... Souls of every kind are scattered across Mitcanlande, waiting for the moment they cross your path. Some may offer guidance. Some may confide in you secrets long buried. And some... may draw you into a grand and tangled conspiracy you never saw coming. Every encounter is worth approaching with care... and yet, simply having one another's company somehow makes the road ahead feel a little less uncertain.

If this journey — walked beneath an endless dusk — were ever to be told, what kind of story would it be? A destined epic of a chosen champion, driving out evil and leaving their name in history? A tragedy beyond words, of a fallen hero swallowed by a sea of flesh that glows with the dying light of sunset? Or perhaps... an absurd fable of one who shattered the world's sacred laws, walked forbidden paths, and cast everything aside in pursuit of a truth hidden from all?
Every choice made, every moment of hesitation or resolve, will quietly rewrite the course of this legend. The silent city of Mitcanlande will never answer your calls — but in time, it will faithfully reflect every step you have taken. Will your will remain unshaken amidst endless temptation? Or will you forsake your faith in pursuit of secrets better left unknown? Whatever you choose, do not forget... The road to the banquet has never been just one path.