
Game Design : Hironori Kato
Produce : Toshimichi Kuwahara (Thousand Games)
A bold reimagining of Monochrome Echoes White Edition, now transformed into the highly replayable Black Edition with randomly generated dungeons!
One of the most requested features, Character Creation, has now been fully implemented.
You can even register and use your own favorite image data to personalize your adventure.
To make party building even more exciting, multiple new classes have been added.
The Weapon Modification system has also been significantly enhanced, alongside a full rebalance and overhaul of all equipment.
You are one of the Clan of Sealing, a bloodline blessed with the power to seal away Demon Lords.
When the appointed time comes, the Clan borrows the power of the goddess and journeys across many worlds, carrying out its sacred duty:
to reseal the revived Demon Lords.
At present, there are four worlds that require the Demon Lord’s resealing:
Jambier, the world of dense jungles
Blue Moon, the world of vast oceans
Gomastra, the world of endless deserts
Gilgis, the world filled with the stench of decay
Within each of these worlds, a Demon Lord that once rampaged across the land remains sealed.
Though the seals are layered many times over, it is only a matter of time before they are broken.
Each Demon Lord is imprisoned on an isolated island known as the Isle of Sealing.
To reach the Isle of Sealing, you must first defeat the beings who hold the Sealing Keys in each world — the stage bosses.
Only then can you invade the Isle of Sealing itself and venture deep into its labyrinth to seal the Demon Lord once more.
This mission must be repeated across all four worlds.
But the time you are given is short:
In each world, on each island, you have only five days.