

Each of anomalies on this stairwell follows its own rule. The Architect will explain you what to do. The rules are easy to understand, but will you be able to follow them with no mistakes?
NEVER LOOK BACK – the rule-based horror where u cant just walk forward. Its a tense challenge, in which you have to make decisions under the pressure of the darkness behind you.
You need to:
■ Listen to the Architect, remembering the rules
■ React to anomalies accordingly
■ Choose only safe doors
■ Never look back
While the darkness follows closer.
Our world in a dreamcore aesthetic seems beautiful and horrifying simultaneously. You dont want it to end, just like a pleasant dream. However, its an illusion, the world wont kill you right away. At first, it takes all what makes you human.
The darkness is always behind your back. Don't look at it. Don't check it. Don't provoke.
Each of your mistakes makes the chase faster. The further you go, the less room you have for a mistake.
Some punish for looking. Others for being slow. Some can only be passed by cunning. Mistakes here aren't always fatal. But they always come at a price.
There are two doors in front of you. Watch for signs of a danger and choose one before the darkness overtakes you.
Both doors can lead to a new world. The only question is how dangerous it is.
■ Rule-based psychological horror
■ Office stairwell and locations in the dreamcore aesthethic
■ The threat behind your back accelerates with every mistake
■ Choise of the safe door based by hazards
■ More than 30 anomalies with different survival rules
■ The Architect – a voice, that gives you instructions and tells the story
■ Never look back