
You control a young child who desperately needs to find a toilet before having an accident. Navigate through a procedurally-generated house, avoid obstacles and enemies, collect power-ups, and reach the bathroom before your urgency meter fills up!
The clock is ticking. Your urgency meter continuously fills as you race through a maze-like house filled with obstacles:
Find a working toilet to complete the level.
Avoid the vacuum, dodge the pets, and evade adults.
Collect power-ups to manage your urgency and stress.
- Urgency System: Timer that fills continuously, and game over if it maxes out.
- Procedural Generation: The house layout is different every run.
- 4 Enemy Types: Vacuum, Dog, Cat, and Person with unique behaviors.
- Power-ups (Boons): Reduce urgency, boost speed, improve visibility.
- Phase Progression: Stay Calm → Worried → Frantic as urgency increases.
- Scoring: Points for collected items + time survived.
- Best Stats: Your highest score and fastest time.
2D vector-art with a cozy home aesthetic featuring multiple room types: bedroom, living room, kitchen, and the goal - bathroom. Features fog/visibility mechanics, animated sprites, and a clear HUD showing your urgency level.