
In The Plus One Kingdom, you are the ruler of a fragile, crumbling domain. Time is relentless—1 real-world second equals 1 in-game day. Seasons change every 90 seconds. Winter is approaching, and if you’re unprepared, everyone will perish.
Your people need food, wood, and shelter—but there are never enough hands to do the work. Should you send workers to the fields or reinforce the walls? Every idle citizen is wasted potential, and every misstep in resource allocation could be fatal.
Seasonal Challenges — In spring, monsters multiply rapidly; summer brings deadly plagues; autumn demands frantic food storage; and winter drastically reduces food production. Fail to prepare, and watch your kingdom starve.
Precision Workforce Management — Assign your population in real-time to any of 43 professions: farmers, lumberjacks, miners, militia, scholars, priests, blacksmiths... every role is vital, and hands are always scarce.
Start from a humble village and evolve into a formidable capital. As you unlock buildings and technologies, your territory undergoes eight distinct visual transformations.
80+ Building Types — From granaries and barracks to arcane towers and alchemy workshops. Each structure unlocks new jobs, raises resource capacity, and strengthens defenses.
80+ Technologies — Spanning gathering, military, arcane, and knowledge branches. Unlock production boosts, new buildings, and game-changing abilities.
Progressive Discovery — Content isn’t all unlocked at once. New buildings, technologies, and professions become available as you meet prerequisites, offering a genuine sense of exploration.
The threat level rises daily. When it hits 100%, a massive monster army will attack your domain. You’d better be ready.
Tactical Group Combat — Six unit types with intricate rock-paper-scissors dynamics. Archers, militia, and mages face off against monsters in strategic, automatically resolved battles.
10+ Active and Passive Skills — Status effects, auras, damage over time, healing, and cooldown management. Your specialists gain experience and level up through combat.
Combat Consumables — Craft healing potions in the alchemy workshop to take into battle. Use them wisely—defeat means total loss.
Send teams of trained fighters deep into procedurally generated wilderness maps.
Procedural World Map — 15 to 25 interlinked regions with graded difficulty. Every playthrough feels unique.
Real-Time Exploration — Teams consume food, encounter monsters, find treasures, and face dangers. Hunger is a serious threat.
Risk and Reward — Venturing deeper yields rarer loot, but retreat costs progress. Total party wipe results in losing all carried items.
Uncover four ancient gods lurking in the world’s depths. Collect legendary shards, perform purification rituals, and confront multi-phase boss battles featuring accumulating health pools and devastating special abilities.
Intense Time Pressure — 1 second equals 1 day; 6 minutes equals 1 year. Time never pauses automatically.
40+ Resource Types — Across 5 crafting tiers (from Primitive to Legendary).
20+ Guild Quests — With outcomes based on probability.
80+ Buildings — From granaries and barracks to arcane towers and alchemy workshops, each unlocking professions, expanding capacity, and strengthening defenses.
80+ Technologies — Covering gathering, military, arcane, and knowledge branches; unlocking bonuses, buildings, and powerful abilities.
40+ Professions — From basic farmers and lumberjacks to specialists like blacksmiths, mages, and priests, each with unique skills.
Multiple Save Slots and Auto-Save Support — Manage your progress with ease.