
A chaotic, physics-based 2D space lander where precision flying meets deeply unserious consequences.
Pilot a barely-functional spacecraft across four increasingly bizarre corners of the universe, navigating tight checkpoint gauntlets, unpredictable gravity, and wildly unregulated space infrastructure.
Each level is a handcrafted series of 8–10 brutal checkpoints, demanding finesse, patience, and a willingness to explode repeatedly.
Physics-Based 2D Lander Gameplay
Precision flying with unforgiving momentum and satisfying chaos (built in Godot)
4 Unique Levels
Each level is a handcrafted gauntlet of 8–10 tricky checkpoints
Divorce Mode
2-player mode where your rockets are literally chained together—coordinate or watch your relationship suffer
The Mines of Titan
Low gravity chaos featuring magnetic rocks, puppy hospitals and questionably placed nuclear power stations
The Moon Mission
4 difficulty modes to test your sanity, plus a hidden unlockable Space Galleon craft
Delivery Run Across the Solar System
Transport kebabs and chips through black holes and sticky situations with jam factories
Dynamic Hazards
Black holes, gravity wells, magnetic fields, and nonsense scientifically accurate space stuff
Achievements & Secret Easter Eggs
Hidden routes, weird surprises, and things you probably weren’t meant to find