
Shapes Wars is a lane-based auto-battler inspired by the classic Castle Fight genre. Choose your race, spend your resources wisely, and send waves of units marching toward the enemy fortress — while defending your own.
Three Races. Three Playstyles.
Each race brings a unique roster of units and buildings with distinct mechanics:
Squares — versatile and balanced.
Triangles — aggressive and bloodthirsty.
Circles — expensive and powerful.
Build. Upgrade. Dominate.
Construct unit-spawning buildings in your base, upgrade them to field stronger troops, and invest in racial upgrades that permanently empower your army. Every resource spent is a decision: spawn faster, hit harder, or outlast?
The Castle Shop
Your Worker isn't just a mascot — equip them with active items and unleash abilities mid-battle:
Chain lightning that jumps between enemies
Speed boosts and slowing fields to control the battlefield
A repair kit to heal your Nexus when the pressure mounts
Staffs that grow stronger — and more expensive — the more you use them
The Nuke
When all else fails, one devastating orbital strike can wipe the enemy lane clean. Use it wisely — it only fires once.
Scenarios & Settings
Customize every match: pick your race, set the AI difficulty, adjust income timer, starting resources, and tax pressure. Configure every match your way.
🔺 Three asymmetric races with unique units, buildings, and upgrade trees
🏰 Economy management — two currencies (Edges & Mesh), income buildings, and escalating upgrade costs
⚔️ Deep unit mechanics — armor types, damage types, bleed stacks, armor buffs, crits, and AoE
🔧 Active Worker with a shop of powerful, cooldown-based abilities
💥 The Nuke — a game-ending ace up your sleeve
🤖 AI opponent with configurable difficulty
🎨 Clean geometric art style — every unit is readable at a glance