
We Pretend is a PS1-styled psychological horror game set in the fog choked coastal town of Zaoyamada Riku, a place shaped by old tradition, powerful families, and folklore that refuses to stay buried.
The Story of ‘We Pretend’
You play as Minufuri, a second-year student who arrives at a place between realities: the Shrouded Shack, a waystation for lost souls where an enigmatic Observer watches and offers doors made from memories you’ve pretened to forget. Each door leads into a distorted “memory” you must survive and relive.
Behind the static and low-poly corridors is something far more personal: a story of isolation, abuse, and the weight of silence, told through shifting environments, symbolic items, and emotions that become real enough to hurt you.
Key features
PS1-era presentation: fixed cameras, crunchy visuals, and oppressive sound design that turns every room change into a threat.
Memory door structure: return to the Shrouded Shack between levels, speak with the Observer, and choose which truth to face next.
Emotion as survival mechanics: collect “Elation” items, manifest emotions and memories that can help you… or make everything more dangerous.
Folklore laced worldbuilding: the town’s families, the Fox Ancestors myth, and the festival “Akagiri no Mamorisai” weave through secrets and optional discoveries.
Secrets and alternate paths: hidden masks, key items, and a deeper route that reveals what really happened and who was guiding you.
Content warning
This game contains themes of drug abuse, bullying, neglect, and parental abuse, presented as part of its narrative and horror framing.