
You are Yako—a former elite PMC operative betrayed by the corporation that turned you into a monster. They took your past, your dignity, and your lover. Now, as the sole survivor of the "FERRA" experiment, you’re here to take it all back—with interest.
In FERRA, combat is a rhythmic dance between two lethal playstyles:
The Arsenal Master (Human Form): Dominate the battlefield with a deadly array of katanas, uzis, shotguns, and heavy artillery. Upgrade your gear to dismantle corporate security with surgical precision and maximum style.
The Beast (Kitsune Form): Give in to the rage. Unleash blinding speed, scale walls, and shred enemies with primal claws. Use the Bite System to regenerate health by literally tearing into your enemies' throats—keep the massacre going.
Experience a high-octane visual blend where modern Japanese culture meets a grim cyberpunk future:
2D Soul, 3D World: Fluid, hand-drawn 2D-animated hands, weapons, and VFX integrated seamlessly into a stylized 3D environment.
Cyber-Mythology: Fight through the neon-soaked streets of 2055 Japan, where ancient folklore and high-tech collide. Face enemies inspired by Japanese legends, armed with cutting-edge cybernetics.
Adrenaline-Fueled Parkour: Movement is your greatest weapon. Chain wall-runs, slides, and dashes to turn every encounter into a cinematic masterpiece of violence.
COMMUNITY NOTE: FERRA is in active development. We are a small team with zero budget, and this is our first game. Our goal is to create a cool and fun shooter experience. Visuals, mechanics, and balance will be constantly improved based on your feedback—and we’re also looking for a publisher! :D
Become an early part of the project and help us shape the future of FERRA.