
Once the most popular girl in school, Heather wants to throw the best party ever to regain her crown. And as a tribute to her dead bestie, it’s going to be a themed haunted house. But an uninvited, otherworldly guest shows up that could make the phrase, “a party to die for’ very literal. Can Heather plan the party, stay sane, and keep her classmates from becoming the ‘haunted’ in her haunted house party?
A visual novel about gossip, guilt & ghosts.

This game is still underdevelopment and the features listed here are subject to change
Play as Heather as she plans the best house party that just happens to be haunted.
Help your classmates and their relationships with each other, out of the kindness of your heart (or because it benefits you) or be mean just to be mean.
Don't let the guilt of your actions get to you. I'm sure you'll make good choices and they won't give you nightmares.
And don't let the neighborhood ghosts get in the way of a good time as you realize your nightmares are very real.
Visual Novel choice-based gameplay.
Recruit classmates to do your bidding
Affect the decor, music and food served at the party
Make bad decisions and hope they don't come back to haunt you.
Minor Point and Click Interactions with other characters, ghosts and the environment.
One main storyline but many many lives to ruin, including your own.
Current plan is for at least 3 main plot endings with several party and side character sub plots with their own choices and endings. Developing the roadmap still as I write and will update this page once the final script is locked in.
Solo developed by AliceQuinnArt.
Began it's life as a game jam game for Spooktober Visual Novel Jam. While parts of the writing and the major character and background assets will continue into development, what you see in that game will be restructured and expanded on and parts of it completely overwritten.
Based in the world of Unthreaded Memory (Which might get a full length visual novel as well someday)