
Investigate a murder in the mysterious wilds of the Nevada desert. Interrogate witnesses in intense RPG-style battles to reveal new testimony. Search for clues and evidence as you reveal the secrets of the desert. Explore the open world and race golf carts, hunt wild game, and more!
Gameplay:
Turn-based RPG interrogation battles. Outwit your opponents by using evidence or by the force of your personality with powerful status effects like charisma and anger!
Converse with witnesses: careful dialog choices may reveal more clues!
Mini-games cause a direct increase in player stats, making the mystery easy to solve!
Open world activities include music mini-games, golf cart racing, hunting, photography, and more!
A Haunting Atmosphere:
Vibe in the hidden Nevada wilds. Can you find all the hidden campfires?
An atmospheric guitar-based improvisatory soundtrack by Robert Howard heightens the desert-noir environment.
A Classic Detective Narrative:
Help the hero, an enigmatic sleuth known as "The Traveler," catch the murderer before the police arrive!
Nevada is a "howcatchem," not a "whodunit." The identity of the murderer is revealed early in the story. The drama is created by helping The Traveler figure it out: no frustrating hidden information!
A journal system tracks witness testimony, case notes, and everything else you need to know about this isolated desert world.