
KINGDOM UNDER SIEGE - Strategically navigate a map where 3 elemental factions expand every turn. Push back enemies in this tactical deck-builder with world map territory conquest. Balance territory battles, resource gathering and devastating world map spells, before your lands are overrun.
CAPTURE BATTLEFIELD OBJECTIVES - Kill the guardian, capture the objective, gain a powerful buff to turn the tide of combat. Reposition your hero cards between front row (extended range) and back row (protected). 60+ heroes with unique abilities that shape how AND where they fight.
EXPLORING IS RISK & REWARD - Find Spell Temples to enchant your veterans, Mana Pools to fuel spells, and Camp Garrisons to recruit elite mercenaries. Exploring takes time... meanwhile your enemies expand.
EXPLORE, ATTACK, UPGRADE, REPEAT - the roguelike loop, but with a 4x-lite Territory combat twist...
Draw random spells to cast them for maneuvers, summons, or instant kills. Choose rewards of Offensive or Defensive spells to shape your draw pool. Visit Spell Temples to trim weak spells and stack the odds in your favor.
2 Decks = 1 Strategy:
GROW YOUR ARMY - Draft a party from your deck/collection, enchant veteran heroes with upgrades, and lose them forever when they fall in battle.
BALANCE MAGICAL FORCES - Choose Offensive or Defensive spell paths, trim weak spells at Spell Temples, and specialize to create game-breaking combos.
ROGUELIKE PERMADEATH - When one of your heroes falls, they're gone for the rest of the run. That Berserker you enchanted with 'Pierce' at the Spell Temple, who survived 5 battles & carried your run? One bad fight and he's gone forever. But every faction you defeat and every boss you slay adds new cards to your permanent Deck collection that grows across all runs, fueling stronger drafts & deeper strategies.
A besieged medieval overworld map with 3 elemental faction siege timers
Turn-based party combat with tactical positioning
Capturable battlefield objectives and bonuses
40+ battle spells (3 drawn randomly per turn) + world spells
60+ hero cards with unique abilities
Dual spell path progression (Offensive / Defensive)
Camp Garrison elite mercenaries and reinforcements
Squad permadeath + permanent deck collection
Boss encounters with legendary permanent card rewards
12 cursed trinkets, 23-skill tree (meta progression)