
About the Game World
【1】Unit Land
In this game, we created a core resource called “Unit Land”. Just like in the real world, many systems in the game are built on land.
For example, before players can start farming, they first need to exchange Unit Land for Agricultural Land. Then theycan use Agricultural Land to unlock farm plots and begin planting.
Unit Land is not limited to farming. It can also be exchanged for Industrial Land, Residential Land, and other types of land.
When players unlock systems such as the Town System and the Energy System through multiplayer technology, they willalso be able to create organization structures similar to companies and begin large-scale industrial production.
【2】Exchange System
After players create materials through farming, gathering, processing, and other activities, they can unlock the
Exchange System through multiplayer technology. This system allows them to convert in-game materials into exchange
vouchers, which can then be redeemed for real-world QR-code coupons.
Whenever one of these coupons is successfully used, the player will receive a “Conversion Certificate”.
The highest commander in the Town System needs to collect these Conversion Certificates in order to build cities in
the game’s 2D world.
If more AI support or more helpers are needed, task requests can be posted on the Suggestion Wall, and players can
pick them up at any time.
【3】Technology System
If you have played factory-building games like Factorio, Dyson Sphere Program, or Satisfactory, you are probably
already familiar with technology systems.
In this game world, there are also two types of technology: Personal Technology for each player, and Multiplayer
Technology shared across the entire game world.
Personal Technology and Multiplayer Technology are not isolated systems. They are deeply connected, and every
technological breakthrough in the game world can bring a major boost to productivity.
•Of course, there is much more to the world:
gathering, development, exploration, crystals, energy, recipes, combat, bosses, regional wars, trading, and more...
We’ll continue sharing more details in the next update.