

Compulse is a fast-paced simultaneous tactical roguelite where evolving bio-organic entities clash inside compact alien arenas. Plan actions, predict enemy behavior, and watch every unit execute its decisions in real time through a unique WeGo-inspired combat system.
Lead a squad of living Compulsors through a hostile ecosystem shaped by mutation, biological fusion, and unstable evolution. Unlock new entities, evolve devastating builds, and survive increasingly dangerous runs in a world that feels alive, reactive, and constantly changing.
Every battle unfolds through continuous simultaneous action resolution. Timing, positioning, movement, and prediction are at the core of every encounter. Every decision matters, and even a single action can completely change the outcome of a fight.
Fast simultaneous turn-based gameplay with real-time resolution
Compact tactical arenas focused on readability and strategic positioning
Predict enemy behavior and outmaneuver evolving threats
Master enemy archetypes and learn their behavioral patterns
Continuous battles with no traditional turns or downtime
3v3 squad-based combat built around synergy and tactical planning
Compulsors are not built — they are grown. Expand your roster by surviving dangerous encounters, defeating powerful enemies, and completing achievements that unlock new biological entities with unique identities, passives, and tactical roles.
Each Compulsor can be heavily customized during a run through mutations, abilities, supers, and relics, allowing you to constantly adapt your strategy to new threats and opportunities.
Unlock new playable Compulsors through progression
Build unique squads with distinct tactical identities
Equip abilities, supers, and relics during each run
Create powerful synergies and specialized builds
Make permanent strategic choices through a replacement-based upgrade system
Descend deeper into a branching biological ecosystem filled with battles, elite encounters, bosses, events, and irreversible choices. Every run introduces new combinations of upgrades, enemies, and tactical possibilities.
Failure is part of the evolution process. Unlock new entities, abilities, mutations, and increasingly challenging difficulty tiers as you master the systems of Compulse.
Branching node-based roguelite structure
Granular difficulty progression inspired by modern roguelite classics
Unlock new abilities, relics, units, and gameplay possibilities over time
Highly replayable runs with evolving builds and strategies
Experiment with different squad combinations and mutation paths
Explore a surreal alien ecosystem inspired by retro-futurism, psychedelic biology, and organic horror. Every environment, creature, and effect is designed around strong silhouettes, atmospheric visuals, and tactical readability.
Compulse blends vibrant colors, pulsating alien structures, and stylized bio-organic entities into a world that feels strange, hostile, and alive.
Distinct retro-futuristic bio-horror visual identity
Stylized organic creatures with evolving forms and mutations
Readable combat VFX designed for simultaneous tactical gameplay
Atmospheric environments inspired by gaseous, liquid, and solid biological states
Psychedelic soundtrack blending synthetic and organic soundscapes