
Challenge a friend or take on a computer-controlled enemy to see who can capture the Standard and claim victory!
After placing all units on the board, players take turns commanding their units in an attempt to rout or capture the enemy Standard. Certain units have special or limited moves and abilities to keep things interesting.
The Standard - Protect this at all costs! Defend your Standard while attempting to capture the enemy's.
Palisades - Deploy these defensive structures to block enemy movement and shield your forces from attack.
Ballista - Use your siege weapon for defense or offense, slow to move, but has a devastating long-range attack.
Mage - Uses magic to Transpose or eliminate enemies nearby or at range.
Guardian - Heavily armored, but limited in its movement. Great for defending your Standard, or stopping an enemy in its tracks.
Warrior - Agile, but lightly armored.
Archer - Can fire arrows over other units, but is unable to attack at close range.
Scout - Can move quickly to capture the Standard, but has no armor. Is very vulnerable to enemy attacks.
Rogue - Able to take enemies by surprise by moving and attacking in the same turn. Can bypass armor with a sneak attack.
Vault Knight - Can defeat adjacent units or use a devastating jump attack to eliminate units at range.