
You start broke at a dive bar. Buy-in's fifty bucks. The felt is sticky and the other players have nowhere better to be.
If you're good, or lucky, the rooms get nicer. The stakes go up. The cities change. Your car changes. The people at the table get harder to read.
What the game is:
A Texas Hold'em roguelite with career progression across tournament venues and cash games. You manage a bankroll, move between cities, and try not to go bust before the next buy-in.
Full Hold'em hand flow. AI opponents. Eight venues from dive bar to championship stage, each with its own atmosphere and stakes. Character styles that change the look and feel of your run. Travel cutscenes between venues. Persistent career with prestige and tier progression.
! No real money. No microtransactions. No always online gate. No scamming !
What it isn't:
The AI opponents play reasonable poker and improve with the game, but they're not solving GTO any time soon. This is a solo indie game built with a lot of care and a lot of AI-assisted art. It won't fool a serious poker player into thinking the table is alive, but it might trip you up when the AI tilts you because it got lucky 3 hands in a row.
Where it's going:
More venues, tougher opponents, and deeper progression mechanics are things I'd like to add. No roadmap, no promises I could fail to deliver on, this is not early access, it's just a game I intend to keep working on if people humor me.