
A 3-meter revolver. Flying baguettes. A massive broccoli.
This is not a normal battlefield.
This is a chaotic co-op 3D action game for up to 20 players.
Everything you see—from enemies to weapons—is absurd, unpredictable, and overwhelming.
An Eiffel Tower-like boss hurls baguettes and molten rivets.
A gigantic broccoli attacks using self-similar patterns.
The screen fills with effects, attacks, and status conditions.
It looks ridiculous. But the combat is serious.
Each attack type—basic, skill, and ultimate—has a “reverse” variant,
giving you a total of 8 actions to switch between in battle.
Master them, and even chaos becomes a weapon.
Customize everything:
Attack skills
Passive abilities
Equipment
Ally AI behavior
Go full damage, spread status effects, or push the chaos even further.
Designed for multiplayer, but fully playable solo with AI teammates.
You can customize their behavior to create your own team strategy.
The more players, the more chaotic the battlefield becomes.
Planned, but schedule TBD. Ongoing improvements will be made.