
is a third-person narrative video game about music, movement, trauma, identity, and resistance. 
You will control Melissa Villarenu, a 17-year-old girl living in a city where the screens never go silent, the streets are full of propaganda, and people have learned to keep walking even when everything seems wrong.
Between classes, memories that return without permission, manipulated news, street checkpoints, and a house that never quite feels like home, Meli tries to do something as simple and as difficult as moving forward.
But the city was not made to let you breathe.
With skates, a wrist-mounted hook, and the bass she has carried with her since childhood, Meli begins moving through places where she once saw only walls: streets, rooftops, hallways, stations, ceilings, hidden zones, and corners where the city reveals what it is trying to hide.
What at first seems like a way to escape slowly becomes a way to exist.
Along the way, Meli crosses paths with Eyes of the Crystal, an underground band that mixes music, chaos, anger, and a desperate need to get out of the city before the city swallows them whole. With them, Meli begins building a stage identity: mask, hood, bass, and a presence that seems stronger than what she truly feels inside.
But a mask does not erase what lies underneath.
And sooner or later, everything you try to hide starts sounding louder than the music.
Travel through a semi-open city full of propaganda, public screens, drones, schools, shops, stations, strange neighborhoods, blocked routes, rooftops, corridors, and places where life goes on even though everything is about to break.
The city is not just a setting.
It is noise, surveillance, lies, memory, and constant pressure.
Sometimes it guides you.
Sometimes it traps you.
Sometimes it only waits for you to give up.
Use skates, jumps, grinds, wallruns, elevated routes, and a wrist-mounted hook to move through the city with speed and style.
Go from walking among people, classes, and uncomfortable conversations to launching yourself across rooftops, hooking onto structures, breaking through closed routes, and finding shortcuts where the city seemed to tell you there was no way out.
Movement is not just a mechanic.
For Meli, moving also means escaping, breathing, and feeling for a few seconds that the world is not so heavy.
MELI blends exploration, narrative, and musical sections where you must play bass by following the notes, rhythm, and energy of the stage.
Practice with Eyes of the Crystal, improve your coordination, learn songs, play underground concerts, and experience performances where the lights, sound, crowd, and Meli's anxiety change the way you perceive everything.
On stage, you are not just playing a song.
You are trying not to break in front of everyone.
Meli's bass is not just any object.
It is an inheritance.
A memory.
A burden.
A form of music.
And when things get ugly, also a way to defend herself.
Strike, block, break obstacles, respond to threats, and use the weight of the bass as part of combat and exploration.
Because in this city, sometimes music is not enough.
Sometimes you also have to force your way forward.
MELI is not only about escaping a city.
It is about waking up with memories you never asked for, walking to school while pretending everything is fine, receiving messages you do not know how to answer, being afraid to speak, lying so you do not worry someone, playing a song that breaks you inside and still going on anyway.
The story begins with humor, chaos, music, and a lighter aesthetic, but little by little it descends into something more intimate, darker, and more emotional.
Not all pain appears screaming.
Sometimes it is in a missed call.
In a badly spoken sentence.
In a look.
In a song you can no longer finish.
It is a story about playing even when your hands are shaking.
About running even when you do not know where to go.
About wearing a mask because you still cannot show your face.
About finding a band when your house stopped feeling like home.
About looking at a broken city and still saying: not yet.
Because sometimes creating is also resisting.
And Meli has not given up yet.