
In a world where food has grown scarce, brave Food Hunters venture into cursed dungeons in search of the ultimate ingredients — creatures known as Food Monsters.
Sumeeper fuses the deduction logic of Minesweeper with roguelike dungeon crawling. Every tile you flip is a calculated risk. Every monster you face has unique abilities. Every run ends differently.
Uncover a grid of hidden tiles. Numbers reveal the combined level of nearby monsters — use logic to find safe paths and pinpoint dangerous foes.
Engage monsters in tactical auto-battles. Upgrade your HP, Attack, Speed, and Defense with EXP earned from exploration. Equip up to 6 weapons found in treasure chests to build your fighter.
Monsters drop ingredients when defeated. Combine them at camp to cook meals that restore HP and grant powerful stat buffs before your next encounter.
Each run starts fresh. When you fall, you return to the surface, grow stronger, and dive back in. No two descents are the same.
Minesweeper-inspired tile deduction system with monster-level hint numbers
Auto battle combat with speed and action gauges
Cooking system — craft meals from monster drops for buffs and healing
Weapon system — carry up to 6 weapons with unique stat bonuses
Treasure chests with hidden keys to find
Boss monsters guarding each dungeon floor
Roguelike structure — permanent upgrades, fresh runs
Made by a Thai indie team 🇹🇭