
They didn't die. They left, and whatever held the world together left with them. What remains is crumbling castles, poisoned land, and the people too stubborn or too broken to follow. You wake up in the middle of it with nothing.
Trail of Gods is a pocket-sized action role-playing game. Play it for five minutes or get lost in this small world for hours.
Everything you do in a fight comes from a single button. Press it to block. Hold it to charge. Let go to strike. How long you hold and which way you release decides what happens: a quick tap blocks, a short hold is a light attack, a long hold is a heavy one, and a fast flick rolls you out of danger.
Block at the right moment, then strike back instantly to counter. The window is tight. Learn it or die learning it.

Your equipment has real weight, and it changes everything. A full suit of knight armor keeps you alive but slows you down. Torn clothes and a sharp dagger leave you open but fast. What you carry decides how quickly you walk, run, roll, and swing.
Heavy gear has its own trick: carry more than 5 kg and rolling into an enemy deals damage. Your dodge becomes a weapon.
Find different ways to fight with, and fight your way through with strong and heavy gear or light fast and fragile stealth-mode.
You're not alone out here. Mercenaries wander the world. Hire them for free. They fight at your side and they don't ask questions.
Minimalistic visuals
Single-button combat built entirely on timing and positioning
Weight system that ties your gear to your speed and playstyle
Several weapon classes with distinct animations and feel
Several gear sets with defense, weight, and charisma stats
Charisma system that changes how the world treats you
Hire mercenaries to fight at your side
Supports mouse + keyboard and gamepad
Small enough for a break. Deep enough to stay