
You are Andrés Vega, the operator of the CONTROL ROOM on Level −7 — the last manual checkpoint before the lower Colony. Every shift, elevators descend from the poisoned surface carrying workers, civilians, and refugees toward the sanctuary below. Some are human. Some are not.
Your job is to monitor the camera feeds, inspect each passenger, and identify Impersonators: biological mimics capable of wearing human faces and hiding among the desperate. Use analog detection tools, thermal analysis, vaccine mark checks, UV scanners, audio systems, and behavioral clues to decide who should continue downward… and who must be stopped before they reach the Colony.
But every decision has a cost. Stop the wrong person, and innocent people die because of you. Let the wrong one pass, and something inhuman reaches the population below.
As the shifts continue, the routine begins to collapse. Equipment fails. Radio channels distort. The control room becomes less safe. The voices outside the door stop sounding reliable.
The Colony depends on your judgment.
Do not open the door.
Manage up to four surveillance feeds as elevators descend toward the lower Colony. Switch cameras, inspect passengers, and react before they reach their destination.
Use analog inspection tools such as thermal vision, UV scanning, sound-based analysis, vaccine mark checks, and behavioral observation to identify biological mimics hiding among civilians.
Allow passengers through, stop suspicious targets, or divert elevators for armed intervention. Every choice can save lives, waste resources, or condemn innocent people.
What begins as a routine night shift slowly turns into psychological horror as systems fail, transmissions distort, and something begins to notice you.
Manage Consequences: Your decisions affect civilian survival, police availability, operational stability, and the safety of the Colony.
Diegetic Analog Interface: Operate CRT monitors, radio systems, physical controls, and industrial surveillance tools from inside a decaying underground control room.