

The Sun is dead. The World is still. Welcome to the Requiem.
Auredis: Vaelen's Requiem is a punishing, atmospheric Action RPG set in a world trapped in a 650-year-long Eclipse.
In the golden capital of Sol-Nihil, time has stopped. The curse of "Stagnation" has taken hold—a magical plague that does not kill, but binds. Soldiers are fused to their iron armor; horses are merged with the cobblestones; and the once-great King is petrified upon his throne.
You are the Unfused. An anomaly. A warrior immune to the stone curse. You alone can traverse the silent city, shatter the stagnation, and confront the Lich King who stole the sun.
Explore the haunting verticality of Sol-Nihil. Your journey begins in the mud-choked Outer Ramparts, where the bodies of a centuries-old war have become the terrain itself. Ascend through the Silent City, a gothic labyrinth of ash and gold, and climb the treacherous Spire of Sol.
Every corner of this hand-crafted world tells a story of betrayal. Uncover the history of King Aurelius, the puppet ruler, and Vaelen, the Royal Advisor who condemned a civilization to eternal twilight.
Survival in Auredis requires patience, precision, and nerve.
The Weight of Iron: Combat is deliberate and stamina-based. panic-rolling will lead to death. Study your enemy, parry their strikes, and find the rhythm in the chaos.
The "Severing" Mechanic: Many enemies are physically fused to the environment or their own wargear. Utilize heavy, shattering attacks to break these calcified bonds, staggering your foes and exposing their weak points.
Build Your Champion: Harvest "Stardust" from fallen enemies to increase your attributes. Discover hidden weapons, enchanted artifacts, and ancient armors to tailor your playstyle.
The Eclipse Capital: A seamless, interconnected world with no loading screens between zones. Unlock elevators, kick down ladders, and open gates to master the geography of the city.
Epic Boss Encounters: Challenge the tragic guardians of the stagnation—from Gorgon, the Fused Sentinel, to the sorrowful Dead King, and finally, the cosmic horror of Vaelen, the Lich King.
Environmental Storytelling: No quest markers. No minimaps. Piecing together the tragedy of Auredis requires observation of the world and the descriptions of the items you find.
A Compact, Curated Experience: A focused, high-quality journey designed to test your skill, not your time.
The Eclipse waits for no one. Will you let the world rot in silence, or will you bring the fire?