
In Warriors of the End, you are mankind last hope against the Monster Lord seemingly infinite hordes; your goal is to protect the Princess in her Crystal Chrysalis for as long as you can, as she conjures the Sacred Spell needed to defeat the monstrous legions once and for all.
In WotE, you're not a survivor; you are a BADASS. Enemies can’t harm you and go straight to the Princess; your characters use with a vast array of melee weapons as well as an arsenal of elemental Spells you unlock every run. Positioning and fast decisions are key; no autoplay strategies here!
Pick up, place and throw towers in order to create smart defenses in stages that continuously change; merge towers of the same type to upgrade them; and even change their Elemental Affinities with special orbs. From ice flamethrowers to poison electricity, the only limit is your own creativity.
Pick from several characters with singular skills, equip them distinct weapons, and level them up to upgrade their stats. During runs you will also gain Relics, which give unique passive abilities, and Spells, who complement your Towers and Weapons skills. Match Attack Types, Elemental Damage and Status Effects to unlock killer builds and powerful synergies.
WotE does away with meaningless statistics and percentages to tell you exactly the information you need to get on with your buildcrafting. No "3% to critical chance" here! Upgrades are also neatly divided into categories, so you always know exactly the type of bonus you’re getting. Finally, there are also plenty of modifiers to make the game as easy (or as nail-bitingly hard) as you want to.