
A lawyer just left a voicemail. Apparently a historian called Irena died and put you in her will. You don't know an Irena. You have asked your mum. Your mum doesn't know an Irena either. The flight is paid. The hotel is five stars. The inheritance is "substantial."
Yes. Obviously yes. We are going.
Ccozy walking-mystery in a very real city. You have one week and 29 clues. You have until checkout to figure out what Irena was actually looking for — and, honestly? Why she picked you.
- Walk a real city of Warsaw, restyled. Explore an illustrated map built from real streets, parks, tram lines and districts. Landmarks are where they actually are.
- Solve 29 hand-written clues. Each one points to a place, a person, or a page in the guidebook. No combat, no fail states — just looking, reading, and walking.
- Read a guidebook with 50 real landmarks. Annotated, occasionally wrong.
- Play 5 mini-games along the way. Small puzzles woven into the route — the kind of thing a curious historian would leave behind.
- Behave like a local. Collect deposit bottles off the street for spare change, grab a late-night hot dog at Żabka (the "Frog store")
- Run from city's older residents, the ones nobody else can see.
- Pick up artifacts. Some are clues. Some keep you alive
Warning: this product contains trace amounts of Polish language. Accidental exposure is likely. Fluency is not.
Features
- Single-player, story-driven exploration
- Roughly 6–8 hours to finish
- Illustrated map of Warsaw, stylized district by district
- Playable with mouse or trackpad — no twitch input, no time pressure
- Saves automatically; designed to be played in short sittings
The guidebook gets weirder the further you read.
Some streets feel different after dark.
You'll be fine.
Probably.