
After a long absence, Silas Reed returns to Dry Creek… but something feels wrong.
The silence is too heavy, the streets too empty. And no explanation awaits him upon his return.
In this isolated town of the Old West, everything feels frozen in time. Landmarks seem to vanish, places are deserted, and a growing sense of unease slowly sets in.
Very quickly, what was meant to be a simple return home turns into a disturbing mystery, where every moment deepens doubt and uncertainty.
Les Ombres de Dry Creek offers an immersive narrative experience focused on atmosphere, mystery, and the inexplicable. The first entry in a two-part story, this adventure takes you deep into the secrets of Dry Creek and its most unsettling enigmas. While this story provides a complete experience on its own, some answers will be revealed in the second episode, Les Lumières de Dry Creek, currently planned for late 2026 / early 2027.
The game lasts approximately 45 minutes, featuring nearly 70 illustrated scenes accompanied by immersive sound design that enhances the tension and atmosphere of the narrative.
This project was developed solo by an independent developer passionate about video games, following an artisanal approach focused on storytelling and atmosphere.
A short experience, playable in a single sitting, where the past and the inexplicable intertwine without immediately revealing all their answers, set within a larger and mysterious universe.