
The Frontier doesn't reset, and it doesn't care if you make it home. Drop into a persistent, post-collapse wasteland with whatever you can carry. Scavenge it for everything it's worth, fight the raiders and AI who want it more than you do, and reach extraction before the storm — or a stranger's rifle — ends your run. Get out and the haul is yours for good. Go down and your kit stays on your corpse for the next raider to strip.
DEADCLAIM is a hardcore, third-person (FPS-toggle) extraction survival shooter. One life per raid. Everything you carry is on the line.
You get a single life per raid — no respawns. Every weapon on your back and every scrap you claw out of the dirt rides on reaching the extract. Bank it and it's locked in. Bleed out and it drops where you fell, free for the taking. Push for one more crate, or break for the exit while you still can? That decision is the whole game, and it's never free.
This isn't about losing everything. Your rank, your skills, your banked credits, your stash and your outpost are always yours — they only grow. What you risk is the kit you bring and the loot you find. Insure your gear to get it back, fall back on a respawn kit when a run goes bad, and decide for yourself how much to gamble on the next drop.
There's no lobby and no menu raid. Servers ARE the wasteland — a continuous, populated Frontier you drop straight into. Discover walk-in outpost camps, field hospitals, supply depots and convoy wrecks scattered across an island-wide map, each one defended and worth dying over. Day bleeds to dusk, weather rolls in, and the high ground changes hands.
Bank your hauls between raids and turn scavenged scrap into a war machine. Craft gear, stock your stash, and fortify a home base that compounds with every successful extraction. Progress you fought for, kept safe behind the lines.
Outfit your next run from four specialist vendors — the Gunsmith, Medic, Chef, and Quartermaster — each a one-stop shop for its trade, with loyalty discounts and a gear-tier climb that rewards the bold. Build a weapon from parts at the Gunsmith's bench, then take it back into the fight. Zero pay-to-win — everything is earned.
Download the dedicated server for free and run the Frontier your way — private squads, custom rules, total control. No middleman, no subscription, no one renting you your own game.
High-stakes extraction: Loot, survive, and get out — or it drops on your body for someone else.
Gear-on-death stakes: Weighty gunplay with real consequences — risk the loadout, keep the progression. Insurance and respawn kits soften the fall.
Persistent open Frontier: A hand-built, atmospheric island of ruined towns and apocalyptic outposts to master.
Third-person with an FPS toggle: Read the world over your shoulder, or drop into the sights.
Drive the wasteland: Commandeer vehicles to haul loot, run extracts, and cover ground fast.
Four specialist vendors + crafting: Build guns, brew meds, cook supplies, fabricate gear.
Run your own server: Free dedicated server.exe — your rules, your wasteland.
No pay-to-win, ever: Every advantage is scavenged, crafted, or earned.
Claim the wasteland. Hold what's yours. The rest is up for grabs.
Wishlist DEADCLAIM now, and join the operators on Discord.