
BodyWalk VR Motion Mapper translates your physical movements and controller gestures into standard game inputs. Lean, step, jump, or trigger actions with custom hand gestures — your body becomes the controller.

Steer by leaning your head. Walk in place to move. No extra trackers or smartphones needed.
Requires: VR Headset only

Move by leaning your torso. No stepping required — speed scales with tilt angle.
Requires: Phone or Chest Tracker

Lean to steer, walk in place to move. Steps are tracked from your torso movement.
Requires: Phone or Chest Tracker

Most accurate profile. Torso steers, dedicated leg trackers measure steps for precise 1:1 speed tracking.
Requires: Chest Tracker + 2 Leg Trackers
Walk in place physically to move forward in-game. Your physical steps translate into virtual motion in real-time.
Requires: VR Headset and Controllers
Bring true VR interactions to games that were never designed for 3D or VR. By translating your physical movements into standard keyboard/gamepad inputs, you can physically reach over your shoulder to pull out a weapon in classic Doom or Cyberpunk 2077, or swing your actual hand to strike with a sword, instead of just pressing a button.
Gesture: Record a motion in the air. Repeat it to trigger the action (e.g., swing your arm to perform a melee attack).
Position Trigger: Define a spatial zone around your body. Reach over your shoulder to draw a shotgun, or touch your hip to pull a pistol.
Static Pose: Save a specific hand or body pose. Hold it in real life to activate the bound key (like raising your arm to block with a shield).
Strike Zone: Define a target area in front of you. Physically swing your controller through the zone to trigger an attack in-game.
Requires: VR Headset
BodyWalk includes a built-in FlatVR viewer that captures any game, app, or video and displays it on a massive curved virtual screen inside your headset.
🧠 AI-Powered 3D Depth (Universal)
A real-time neural network generates a depth map of anything on screen — turning flat 2D into volumetric 3D with real depth perception. Works with everything: old games without depth support, movies, YouTube videos, even your desktop.*
*AI 3D requires an NVIDIA GPU (RTX 3060 or higher). ReShade depth works on any GPU but depends on game compatibility.
🎮 True Game Depth (ReShade)
For supported games, BodyWalk injects into the rendering pipeline and extracts the real depth buffer — pixel-perfect 3D using the actual geometry data the game renders internally. No AI needed.
Features:
Curved virtual cinema screen with customizable size, distance, and curvature
Ambilight effect — screen colors bleed into the surrounding VR environment
Head tracking with mouse emulation — look around naturally in any game
Virtual monitor support — bypass 60Hz display limits for smooth VR playback
Combine with BodyWalk locomotion to walk physically through any flat game
Requires: Just 1 Smartphone
No headset? No problem. Strap a phone to your chest and play PC games with body movement mapped to WASD or Xbox controller.
🏃 Eliminates VR sickness — Your body moves in sync with the game. No more sensory mismatch.
🙌 Frees your hands — Legs handle locomotion, hands handle combat and interaction.
🔌 Works with any game — Outputs standard XInput (Gamepad) or WASD (Keyboard). If a game supports a controller or keyboard, it works.
📱 No special hardware — Start with just a smartphone.
Your body already knows how to move — let it. Wishlist BodyWalk VR Motion Mapper and leave the thumbsticks behind.
(Note: Head Tilt + Steps works with just your VR headset — no extra hardware needed. Other locomotion profiles use the free BodyWalkTracker smartphone app or compatible hardware trackers. Gesture mapping works with your existing VR controllers.)