
The fire is your only protection
By day, use the limited hours of sunlight to chop trees, haul logs back to camp, split them into firewood, and build a stockpile for the coming night.
When darkness falls, horrors emerge beyond the firelight. Feed the flames, manage your dwindling supply of wood, and decide when it is worth leaving the safety of camp to fight back.
If the fire dies, the darkness closes in.
THE CURSE
Survive the nights, explore the wider forest, and hunt down four ancient cursed trees feeding the horrors. Destroy them all to break the curse and end the nightmare.
ENDLESS SURVIVAL
There is no final night.
Prepare during the day, defend the fire after dark, and survive increasingly dangerous nights for as long as possible. Enemy pressure continues to grow until the forest finally overwhelms you.
Every new morning is earned.
Wood is more than a number in a menu.
Cut down trees, carry logs back to camp, split them into usable firewood, and stack each piece in preparation for the night ahead.
Every piece of wood matters. Poor preparation during the day can become a death sentence after sunset.
The fire is warmth.
The fire is safety.
The fire is survival.
Keep feeding the flames throughout the night. As the fire weakens, so does the protection surrounding your camp. Let it die, and you will be exposed to everything waiting in the darkness.
The world follows a living day and night cycle.
Every minute spent exploring or gathering resources is a minute not spent preparing your camp. When night begins, you must survive with whatever you managed to collect.
Your axe can defend you, but combat is not the safest solution.
Enemies hit hard, and leaving the firelight puts you at serious risk. Fighting can reduce the pressure around camp and buy valuable time, but every encounter could end your run.
Fully first-person survival horror
Two game modes: The Curse and Endless Survival
Physical tree chopping, log splitting, and firewood stacking
Dynamic day and night survival cycle
Campfire fuel and resource management
Escalating enemy pressure
Exploration through a cursed forest
Desperate first-person combat
Endless survival progression
Single-player experience