
You just dived into the Halflight, a place with no way back.
The house only goes one way. It rolls out before you and unmakes itself behind. Every door you enter is a decision that cannot be undone.
Five symbols mark each door, spelling the way. Your notebook has all the paths you need to move along and backtrack.
The entities that live in the Halflight cannot be fought. There are no weapons; no second chances.
Some of them like to watch you. Others like to be seen. Some never stop moving. And some are already in the room with you, waiting for you to notice.
While you're here, all you can do is hide, run, and maybe pray.
Each key to the elevator leading out of this place lies behind a puzzle buried within the shifting maze. Trace them, solve them, get the key, backtrack, and most importantly: don't get caught.
They want you to die here.
Every dive into the Halflight finds you face to face with different entities, in rooms you've never walked in, with a different road back each time. Death is permanent. Learn what killed you, then step back in.