

Jonathan can't fly anymore - so he learned to go run. Windweaver is a high-octane, boost-style 3D platformer about ripping through breathtaking landscapes at breakneck speed, riding the wind, and never, ever losing your momentum.
No wings. No brakes. Just you, the wind, and the world. As you travel, you may begin to discover the truth of this world, and that everything is not as it was told to you...
Chain together massive dashes, blitz across enormous gaps, and outmaneuver everything in your path. Read the rhythm of the sloped terrain to hold your top speed, then shatter your limits with a deep, expressive movement toolkit:
DASH - burn wind energy to rocket forward across the ground, through the air, and even along walls.
DIVE - fling yourself back towards the ground, for quick manuevers and downward force.
FALLCHARGE - charge up your wind energy, and get going again if ever slowed down.
WALLRUN - weave through tight, high-speed wallrunning sections like a pro.
Equip Pins to completely reshape how Jonathan moves. Go all-in on raw speed with the Slipstream Pin, keep yourself up high with the Bounce Pin, build unstoppable speed with the Speed Pin, and mix and match dozens of various pins and effects. Swing by the Blacksmith to upgrade your Pins, growing ever stronger and ever faster.
Between the high-speed stages lies a vibrant world full of characters. From the humble town of Dyebrook, to the peaks of Copper Cliffs, take on side quests, run wild errands, and chase down the truth the mysterious beam of light that took you down.
Time Attack - chase faster splits and climb from E rank all the way to the elusive W.
Rival Races - go head-to-head against the world's most colorful characters.
Seed Hoarder - high-speed collection runs that test your routing.
Boss Showdowns - adrenaline-fueled chases with explosive quick-time finishes.
Take your skills to your friends or the world. Jump into multiplayer lobbies, vote on stages and game modes, and race other Windweavers in real time
Windweaver is a high-speed 3D platformer built in Unity, and we're pushing hard toward a playable demo and public Steam playtest. Our core mechanics are locked in and the world is coming alive.
Wishlist now and follow along for development roadmaps, early alpha footage, and major milestone reveals as we race toward release. The wind is waiting.