
After some time away, Robert returns to the isolated village he once called home in search of his family, only to find its streets abandoned and its silence hiding a far darker truth. Explore a dense, atmospheric village in this first-person narrative puzzle adventure, solve environmental puzzles, wield a hand lamp capable of revealing what the world chooses to hide, and piece together the past through fragmented memories, forgotten places, and buried secrets as Robert confronts both the fate of those he loved and the truth about himself.
Explore an abandoned rural settlement shaped by dense forests, narrow stone streets, forgotten homes, and a haunting atmosphere.
Use Robert’s hand lamp to uncover hidden objects, altered realities, and clues invisible to the naked eye, transforming exploration, storytelling, and puzzle-solving.
Uncover a deeply personal narrative where every discovery recontextualizes the village, its people, and Robert himself.
Unlock doors, reconstruct forgotten events, and solve immersive puzzles designed as natural extensions of the environment and narrative.
Hi, I’m Álvaro García, an independent game developer driven by emotional storytelling, cinematic experiences, and deeply human themes.
Further From Me is my first released game, and the beginning of a journey to create experiences that stay with players long after the credits roll.