
Cell Survivor
A Vampire Survivors-like with a weapon fusion system. Cells have gone rogue. You are the last survivor—grab your weapons and carve a path through endless hordes.

Core Gameplay
Auto-attack + manual positioning—classic Survivor-like gameplay. Each run lasts around 25 minutes with 6 progressive stages. From common enemies to elites and final bosses, the pace is fast and intense.
Eight Base Weapons, Endless Combinations Bounce — bounces on hit Bomb — area explosion Spread — multi-projectile volley Lightning — chain arcs Fire Zone — persistent burn Boomerang — round-trip flight Mine — proximity detonation Laser — piercing beam

Weapon Fusion System — The Core Highlight Any two maxed weapons can fuse into an entirely new form. Four upgrade tiers per weapon—any pair can fuse, and order matters.
Bounce + Fire Zone = Burning Bounce? Lightning + Laser = Thunder Beam? Your build, your call.
Six Enemy Types, Three Boss Variants Grunt · Swift · Heavy · Ranged · Elite · Boss. Each has unique behavior and weaknesses. Elites and Bosses wield signature skills that demand both positioning and firepower.

Gene Talents — Permanent Cross-Run Progression Nine talent trees with Fibonacci cost curves. Spend gene points between runs to unlock permanent stats and push further next time.
Chest System + Eight Global Attributes Elite kills drop chests—choose one of three upgrades, weapon or attribute. Crit, attack speed, move speed, area, armor… every stat transforms your build.
