
A bag of loot bursts open, items scatter across the floor, and a line of impatient customers is already forming. Sort fast, serve faster, and try not to bury yourself in your own inventory.
Every run starts with a flood. Bags burst open and dump loot across your floor: potions, blades, trinkets, junk. During the calm phase you decide where it all goes. There is no correct layout. Build the chest system that makes sense to you, because in a few seconds you will need to find any of it instantly.
Then the doors open. Animal customers arrive with orders and a patience timer ticking down over each one. Dash between chests, pull the right items, and hand them over before the timer empties. Fall behind and the line backs up fast.
Speed is a trap. Grab too much at once and your items spill across the floor, and anything that hits the ground takes damage. Damaged goods sell for less, and the worst of it sells for nothing. The mayhem is always one greedy armful away.
No two runs play out the same way. The shop reshuffles what comes through the door, and the further you push, the faster and stranger it gets. Unlock new characters who each play differently, and stack run-altering mutators that bend the rules in your favor (or bury you for good). When it all collapses, you go again a little sharper.
Under all the scrambling sits a warm, hand-drawn world full of character. Lantern-lit shelves, expressive animal shopkeepers, and a soft storybook palette make the mayhem feel inviting instead of stressful. It looks like a quiet afternoon. It plays like a counter at full rush.
Frantic sort-and-serve gameplay that rewards quick thinking
Freeform organization: arrange your chests and shelves your way
Roguelite runs with unlockable characters and rule-bending mutators
A cozy, hand-drawn medieval-fantasy world
Full controller support, built with Steam Deck in mind
Single-player, with more in the works
Stash Mayhem is in active development. Wishlist now to follow along and get notified at launch.